![]() ![]() However, hate is immediately shared among all those in the BC.Note: As of the June 5th 2007 update, since you no longer lose experience, you can send in someone without healing abilities to die. Her attacks will consist primarily of ancient magic II when the mob drops below 30%. Karababa will only grab the Khimaira's attention when she casts on it, which takes about 10-15 seconds to occur. It it not necessary to ever engage the mob, but for Karababa to attack, you need to agitate it in some way. Most of the damage, if not all, can be done by Karababa. ![]() When the message "The khimaira's breathing has grown ragged" is displayed, the khimaira is susceptible to intimidation by any player, pet, or even Karababa and does much reduced damage.Your party does not need to live through the battle to win, if Karababa can manage to kill it before she warps.Karababa doesn't appear to need to be kept alive, however if she does take too much damage and is not cured she will warp out around 50% life.No level limit, 6 member limit ( Karababa will join in and spam Ancient Magic II).DO NOT buff until you are inside or you will lose them. When your party is ready, enter the Battle Area.Go down and examine the Decorative Bronze Gate for the 2nd cutscene.When you zone in, you will receive the 1st cutscene.This will take you into the Execution Chamber. Upon zoning back out to Mount Zhayolm, travel to (D-8).Continue in a general westerly direction, winding through several tunnels and crossing a bridge over a lava flow. The caves at (G-7) will take you into Halvung.Beware the Wamoura, which are true-sound. Travel to (G-7), passing through the Gates of Halvung along the way.Make sure at least one party member has a Cast Metal Plate for getting through the Gates of Halvung.Watch the cutscene that was triggered to end the last mission.
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